E-Book, Englisch, 217 Seiten, eBook
Cheng Innovating Education with AI
1. Auflage 2025
ISBN: 978-981-964952-5
Verlag: Springer Singapore
Format: PDF
Kopierschutz: 1 - PDF Watermark
Selected Proceedings of 2024 4th Asia Education Technology Symposium
E-Book, Englisch, 217 Seiten, eBook
Reihe: Lecture Notes in Educational Technology
ISBN: 978-981-964952-5
Verlag: Springer Singapore
Format: PDF
Kopierschutz: 1 - PDF Watermark
This book delves into the intersection of technology and education, providing a comprehensive exploration of three key areas: technological issues in education, computer-supported collaborative work, and educational software and serious games. It goes beyond traditional discussions by focusing on the incorporation of Artificial Intelligence (AI) generative tools and their pedagogical implications, institutional policies, and ethical considerations. By addressing areas such as blended learning, social media integration, gamified learning experiences, and the incorporation of AI generative tools, this book provides educators, researchers, and practitioners with valuable insights into harnessing the power of technology, specifically AI, to enhance teaching and learning outcomes.
Zielgruppe
Research
Autoren/Hrsg.
Weitere Infos & Material
Introduction: Exploring the Intersection of Technology and Education.- Technological Challenges and Opportunities in Education.- E-Learning and Mobile Learning: Harnessing Technology for Personalized Education.- Blended Learning: Integrating Virtual and Physical Classrooms with AI.- Collaborative Learning Environments: Enhancing Collaboration with AI.- Social Media and Web 2.0: Leveraging AI for Social Learning.- Virtual Laboratories and Simulation Tools: Experiential Learning with AI.- Learning Management Systems (LMS) and Managed Learning Environments (MLEs): AI-Driven Solutions for Education.- ICT Skills for Teachers: Preparing Educators for the Digital Age.- Computer-Supported Collaborative Work: Collaboration with AI Tools.- Virtual Learning Environments: Immersive Learning with AI.- Web Technologies for Education: AI-Driven Web-Based Solutions.- Educational Software and Tools: Optimizing Learning Outcomes with AI.- Serious Games and Gamification: Engaging Learners with AI-Driven Games.- 3D Applications and Virtual Reality: Transforming Education with AI and Immersive Tech.- Video-Based Learning: Enhanced Engagement and Personalization with AI.- Conclusion: Future Directions in Tech-Infused Education: Ethical Considerations and Policy Implications.