Buch, Englisch, Band 408, 133 Seiten, Format (B × H): 155 mm x 235 mm, Gewicht: 236 g
Computer Games
2014
ISBN: 978-3-319-05427-8
Verlag: Springer International Publishing
Workshop on Computer Games, CGW 2013, Held in Conjunction with the 23rd International Conference on Artificial Intelligence, IJCAI 2013, Beijing, China, August 3, 2013, Revised Selected Papers
Buch, Englisch, Band 408, 133 Seiten, Format (B × H): 155 mm x 235 mm, Gewicht: 236 g
Reihe: Communications in Computer and Information Science
ISBN: 978-3-319-05427-8
Verlag: Springer International Publishing
This book constitutes the refereed proceedings of the Computer Games Workshop, CGW 2013, held in Beijing, China, in August 2013, in conjunction with the Twenty-third International Conference on Artificial Intelligence, IJCAI 2013. The 9 revised full papers presented were carefully reviewed and selected from 15 submissions. The papers cover a wide range of topics related to computer games. They discuss six games that are played by humans in practice: Chess, Domineering, Chinese Checkers, Go, Goofspiel, and Tzaar. Moreover, there are papers about the Sliding Tile Puzzle, an application, namely, Cooperative Path-Finding Problems, and on general game playing.
Zielgruppe
Research
Autoren/Hrsg.
Fachgebiete
Weitere Infos & Material
Chess.- Domineering.- Chinese checkers.- Go.- Goofspiel.- Tzaar.- The sliding tile puzzle.- Cooperative path-finding problems.- General game playing.