E-Book, Englisch, 322 Seiten, eBook
Cahill UI Design for iOS App Development
1. Auflage 2020
ISBN: 978-1-4842-6449-2
Verlag: APRESS
Format: PDF
Kopierschutz: 1 - PDF Watermark
Using SwiftUI
E-Book, Englisch, 322 Seiten, eBook
ISBN: 978-1-4842-6449-2
Verlag: APRESS
Format: PDF
Kopierschutz: 1 - PDF Watermark
Design is a challenge for most developers. Without a background or training in user interface skills, it’s hard to navigate what choices make the best sense for the end user. This book shows you how to migrate from Storyboards to SwiftUI to design dynamic and engaging UIs for iOS apps.
SwiftUI is new in iOS 13 but you may want to support past versions as well. To satisfy this, you'll start by reviewing nib/xib files and Storyboards and then move into SwiftUI and explore how to design apps in both UI toolkits. Gaining a firm base in technologies old and new will allow you to future proof your UI during this period of transition.
Developers generally want to stay in code, but UI development tends to be a visual effort. This book takes a very structured and code-like approach to UI design to take the fear away. You’ll grasp Storyboards and Auto-Layout/Constraints, while also learning to move past them with the easier options in SwiftUI. A clear understanding of both technologies is key to keeping your most functional coding and also making things look right.
With UI Design for iOS App Development, you’ll learn SwiftUI easily and get back into your code quickly.
What You'll Learn
- Build iOS app UIs both in current and new paradigms
- Work with Storyboards and Auto-Layout/Constraints
- Design UIs in a coder friendly way
Who This Book Is For
Zielgruppe
Professional/practitioner
Autoren/Hrsg.
Weitere Infos & Material
Chapter 1: Intro to SwiGUIContentView UI SceneDelegate and State Changes Real-Time UI Design Chapter 2: UI BasicsText Display Image Modifiers for Text State Variables and Binding Compared to Storyboards Chapter 3: UI ElementsStepper for Numeric Input Picker for Single Item Selection Segmented Control Text Input Animation & Property Animator Gestures Chapter 4: UI Stacks Horizontal Layout with HStack VStack for Vertical Layout ZStack Layering UI Stack Modifiers Chapter 5: Displaying Groups of ItemsList for Scrolling Tables User Interaction with Lists Updating and State Chapter 6: Observable Objects and Environment Variables Combine Framework SwiGUI Data Flow ObservableObject Protocol @Published @ObservedObject Environment Variables Chapter 7: NavigationNavigationView Tab Bars with Tab View Alert Sheet Hos=ng Controller for Storyboards Segues Size Classes Chapter 8: UI OrganizationView Creation Including Views View Controllers UIViewControllerRepresentable Protocol Chapter 9: Dynamic UI SF Symbols Systematic Colors Dark Mode




