Buch, Englisch, 237 Seiten, Format (B × H): 155 mm x 235 mm, Gewicht: 397 g
Reihe: Image Processing, Computer Vision, Pattern Recognition, and Graphics
8th International Symposium, SG 2007, Kyoto, Japan, June 25-27, 2007, Proceedings
Buch, Englisch, 237 Seiten, Format (B × H): 155 mm x 235 mm, Gewicht: 397 g
Reihe: Image Processing, Computer Vision, Pattern Recognition, and Graphics
ISBN: 978-3-540-73213-6
Verlag: Springer
Zielgruppe
Research
Autoren/Hrsg.
Fachgebiete
- Mathematik | Informatik EDV | Informatik Informatik Mensch-Maschine-Interaktion Informationsvisualisierung
- Technische Wissenschaften Elektronik | Nachrichtentechnik Elektronik Robotik
- Mathematik | Informatik EDV | Informatik Professionelle Anwendung
- Mathematik | Informatik EDV | Informatik Informatik Künstliche Intelligenz Wissensbasierte Systeme, Expertensysteme
- Mathematik | Informatik EDV | Informatik Programmierung | Softwareentwicklung Grafikprogrammierung
- Mathematik | Informatik EDV | Informatik Programmierung | Softwareentwicklung Spiele-Programmierung, Rendering, Animation
Weitere Infos & Material
Interaction.- A Sketch-Based Interface for Modeling Myocardial Fiber Orientation.- NPR Lenses: Interactive Tools for Non-photorealistic Line Drawings.- A Sketch-and-Spray Interface for Modeling Trees.- Sketching-Out Virtual Humans: A Smart Interface for Human Modelling and Animation.- A Novel Human Computer Interaction Paradigm for Volume Visualization in Projection-Based Virtual Environments.- Lifelike Characters and Affective Computing.- Intelligent Third-Person Control of 3D Avatar Motion.- Highly Realistic 3D Presentation Agents with Visual Attention Capability.- Adaptation of Graphics and Gameplay in Fitness Games by Exploiting Motion and Physiological Sensors.- Kowledge-Based Graphics Generation and Interaction.- Correlating Text and Images: Concept and Evaluation.- Lighting-by-Example with Wavelets.- Semantic Information and Local Constraints for Parametric Parts in Interactive Virtual Construction.- Artistic 3D Object Creation Using Artificial Life Paradigms.- Visualization and Graphics Algorithms.- Data-Embeddable Texture Synthesis.- Tile-Based Modeling and Rendering.- Visualization of Uncertainty and Reasoning.- Posters and Demos.- DIVA: An Automatic Music Arrangement Technique Based on Impression of Images.- Multi-modal Interface for Fluid Dynamics Simulations Using 3–D Localized Sound.- Focus+Context Resolution Adaption for Autostereoscopic Displays.- Feature Extraction from the Mesh Model with Some Noise.- Effects of Space Design Visualization on Users’ Subjective States.- Multi-view Sketch-Based FreeForm Modeling.- Jigsaw Texture Synthesis.- Synthesis of Dancing Character Motion from Beatboxing Sounds.- Sketch-Based Virtual Human Modelling and Animation.- Perceptually Adaptive Rendering of Immersive Virtual Environments.- Customized Slider Bars forAdjusting Multi-dimension Parameter Sets.- Magical Tile.- Invisible Shape: Subjective Surface.