E-Book, Englisch, Band 58, 236 Seiten, Web PDF
Culture, Learning, and Participation
E-Book, Englisch, Band 58, 236 Seiten, Web PDF
Reihe: New Literacies and Digital Epistemologies
ISBN: 978-1-4539-1069-6
Verlag: Peter Lang
Format: PDF
Kopierschutz: Adobe DRM (»Systemvoraussetzungen)
Autoren/Hrsg.
Fachgebiete
Weitere Infos & Material
Contents: Anne Burke/Jackie Marsh: Introduction: The changing landscapes of children’s play worlds – Susan Edwards: Post-industrial play: Understanding the relationship between traditional and converged forms of play in the early years – Kaveri Subrahmanyam: Developmental implications for children’s virtual worlds – Anne Burke: Stardolls and the virtual playground: How identity construction works in the new digital frontier – Jackie Marsh: Breaking the ice: Play, friendships and online identities in young children’s use of virtual worlds – Karen E. Wohlwend/Tolga Kargin: 'Cause I know how to get friends - plus they like my dancing': (L)earning the Nexus of Practice in Club Penguin – Jan Connelly: Virtual clay or virtual play: Identity shaping, consumer building and corporate affiliation versus literacies affordance inside barbiegirls.com – Isabel Pedersen/Jennifer Rowsell: May the force be with you: Harnessing the power of brain-computer games – Stephanie M. Reich/Ksenia A. Korobkova/Rebecca W. Black/Mariya Sumaroka: 'Hey! Can you show me how to do this?' Digital games as a mediator of family time – Sara M. Grimes: Digital play structures: Examining the terms of use (and play) found in children’s commercial virtual worlds – Eric Meyers/Robert Bittner: Green pixels to green behaviours: Sustainability literacy in virtual worlds for children – Victoria Carrington: An argument for assemblage theory: Integrated spaces, mobility, and polycentricity.