Buch, Englisch, 366 Seiten, Format (B × H): 152 mm x 231 mm, Gewicht: 568 g
Reihe: The Ultimate Guide
The Ultimate Guide
Buch, Englisch, 366 Seiten, Format (B × H): 152 mm x 231 mm, Gewicht: 568 g
Reihe: The Ultimate Guide
ISBN: 978-1-032-31231-6
Verlag: Taylor & Francis Ltd
Go, also known as GoLang, is a Google-developed open-source, compiled, and statically typed computer language. Go is a general purpose programming language with a straightforward syntax and a large standard library. The building of highly accessible and scalable web apps is one of the primary areas where GoLang is widely used. It may also be used to develop command-line programs, desktop applications, and even mobile apps.
Go was designed from the ground up for networking and infrastructure-related applications. It was developed as a replacement for popular server-side languages like Java and C++. The Go programming language aims to combine the efficiency and safety of a statically typed, compiled language with the simplicity of programming of an interpreted, dynamically typed language. It also aspires to be cutting edge, with networked and multicore computer capabilities.
Why Should You Learn GoLang?
GoLang is becoming one of the most popular languages, which means that learning it can open up new doors of opportunity and even help you land a job at various companies that use Go extensively.
Ease of writing concurrent programs, fast compilation, simple syntax, and static linking are some of the features that make Go an ideal candidate for developing various applications.
This Book Includes:
• A step-by-step approach to problem solving and skill development
• A quick run-through of the basic concepts, in the form of a "Crash Course"
• Advanced, hands-on core concepts, with a focus on real-world problems
• Industry-level coding paradigms, and a practice-oriented explanatory approach
• Special emphasis on writing clean and optimized code, with additional chapters focused on coding methodology
Zielgruppe
Academic
Autoren/Hrsg.
Fachgebiete
- Mathematik | Informatik EDV | Informatik Programmierung | Softwareentwicklung Spiele-Programmierung, Rendering, Animation
- Mathematik | Informatik EDV | Informatik Programmierung | Softwareentwicklung Webprogrammierung
- Mathematik | Informatik EDV | Informatik Programmierung | Softwareentwicklung Handheld Programmierung
- Mathematik | Informatik EDV | Informatik Programmierung | Softwareentwicklung Programmier- und Skriptsprachen
Weitere Infos & Material
Chapter 1 Crash Course in GoLang
Chapter 2 Test-Driven Development
Chapter 3 Packaging in GoLang
Chapter 4 Handling Concurrency
Chapter 5 GoLang for JavaScript Developers
Chapter 6 Code Optimization
Chapter 7 GoLang Tutorials and Projects
Chapter 8 Appraisal
Cheat Sheet