E-Book, Englisch, 246 Seiten
Baron Game Development Patterns with Unity 2021
2. Auflage 2021
ISBN: 978-1-80020-843-8
Verlag: De Gruyter
Format: EPUB
Kopierschutz: 0 - No protection
Explore practical game development using software design patterns and best practices in Unity and C#
E-Book, Englisch, 246 Seiten
ISBN: 978-1-80020-843-8
Verlag: De Gruyter
Format: EPUB
Kopierschutz: 0 - No protection
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Table of Contents - Before We Begin
- The Game Design Document
- A Short Primer to Programming in Unity
- Implementing a Game Manager with the Singleton
- Managing Character States with the State Pattern
- Managing Game Events with the Event Bus
- Implement a Replay System with the Command Pattern
- Optimizing with the Object Pool Pattern
- Decoupling Components with the Observer Pattern
- Implementing Power-Ups with the Visitor Pattern
- Implementing a Drone with the Strategy Pattern
- Using the Decorator to Implement a Weapon System
- Implementing a Level Editor with Spatial Partition
- Adapting Systems with an Adapter
- Concealing Complexity with a Facade Pattern
- Managing Dependencies with the Service Locator Pattern




