E-Book, Englisch, Band 2, 180 Seiten, eBook
E-Book, Englisch, Band 2, 180 Seiten, eBook
Reihe: Springer Series on Agent Based Social Systems
ISBN: 978-4-431-29427-6
Verlag: Springer Tokyo
Format: PDF
Kopierschutz: 1 - PDF Watermark
Zielgruppe
Research
Autoren/Hrsg.
Weitere Infos & Material
Agent-Based Modeling Meets Gaming Simulation: Perspective on Future Collaborations.- A Horizon of Simulation and Gaming: Difficulties and Expectations of Facilitating Science, Technology, and Practice.- The U-Mart Project: New Research and Education Program for Market Mechanism.- The Gaming of Firm Strategy in High-Tech Industry: Human Agents and Artificial Intelligence Agents Intermingled in a Simulation Model.- Simulation Analysis Using the Garbage Can Model for Designing a Citizen Participation System for Comprehensive Municipal Planning.- Exploring Business Gaming Strategies by Learning Agents.- Business Simulator Development Cycle with Both Human and Computer Players.- Analyzing Barnga Gaming Simulation Using an Agent-Based Model.- User Type Identification in Virtual Worlds.- A Model for Collusive Tendering Based on a Multiagent Approach.- An Agent-Based Simulation Model of Disruptive Technologies.- Agent-Based Simulation on the Diffusion of Research and Development for Environmentally Conscious Products.- Evaluation of the Dealings Form in an Artificial Fruit and Vegetable Market II.