E-Book, Englisch, 237 Seiten, eBook
Amit Game Theory with Applications in Operations Management
1. Auflage 2024
ISBN: 978-981-99-4833-8
Verlag: Springer Singapore
Format: PDF
Kopierschutz: 1 - PDF Watermark
E-Book, Englisch, 237 Seiten, eBook
Reihe: Springer Texts in Business and Economics
ISBN: 978-981-99-4833-8
Verlag: Springer Singapore
Format: PDF
Kopierschutz: 1 - PDF Watermark
The objective of this book is to provide a broad picture of solution concepts that are highly applicable to operations and supply chain settings, and to explicate these concepts with some of the relevant problems in operations management in multi-agent settings, often with conflicting objectives. The book discusses different strategic situations like games in normal form, games in extensive form, games of incomplete information, repeated games, mechanism design, and cooperative games, to solve operations problems of supply chain coordination, capacity planning, revenue and pricing management, and other complex problems of matching supply with demand. With the increasing digitization of supply chain and manufacturing, the narrative of the problems in these areas is focusing on additive and cooperative manufacturing, blockchain and smart contracts, online platforms, and shared economy. The book profits from the fact that these new issues are predominantly multi-agent settings, and lend into game-theoretical solution concepts.The intended audience of the book are research community and graduate students of operations & supply chain management, economics, mathematics, computer science, and manufacturing & industrial engineering. The book is also relevant for practitioners who use multi-agent architecture in business problems.
Zielgruppe
Graduate
Autoren/Hrsg.
Weitere Infos & Material
Introduction.- Games in Normal Form: Theory.- Games in Normal Form: Applications.- Games in Extensive Form: Theory.- Games in Extensive Form: Applications.- Games of Incomplete Information: Theory.- Games of Incomplete Information: Applications.- Repeated Games: Theory.- Repeated Games: Applications.- Cooperative Games: Theory.- Cooperative Games: Applications.- Afterword: Future research.




