Buch, Englisch, Band 407, 229 Seiten, Paperback, Format (B × H): 155 mm x 235 mm, Gewicht: 371 g
11th International Conference, ICSOB 2020, Karlskrona, Sweden, November 16¿18, 2020, Proceedings
Buch, Englisch, Band 407, 229 Seiten, Paperback, Format (B × H): 155 mm x 235 mm, Gewicht: 371 g
Reihe: Lecture Notes in Business Information Processing
ISBN: 978-3-030-67291-1
Verlag: Springer International Publishing
The 13 full papers and 5 short papers presented were carefully reviewed and selected from 39 submissions.
They deal with a range of topics including practices for engineering and marketing software-intensive products, extracting business value from machine learning based software components, ethical considerations of the software business, software ecosystems, and pedagogy of teaching entrepreneurship and software business.
Zielgruppe
Research
Autoren/Hrsg.
Fachgebiete
- Wirtschaftswissenschaften Betriebswirtschaft Wirtschaftsinformatik, SAP, IT-Management
- Wirtschaftswissenschaften Betriebswirtschaft Management Unternehmensführung
- Mathematik | Informatik EDV | Informatik Angewandte Informatik Wirtschaftsinformatik
- Wirtschaftswissenschaften Wirtschaftssektoren & Branchen Medien-, Informations und Kommunikationswirtschaft Informationstechnik, IT-Industrie
- Mathematik | Informatik EDV | Informatik Programmierung | Softwareentwicklung Software Engineering
- Wirtschaftswissenschaften Betriebswirtschaft Betriebswirtschaft: Theorie & Allgemeines
Weitere Infos & Material
How SaaS Companies Price Their Products: Insights from an Industry Study.- Architecting AI deployment: A Systematic Review of State-of-the-art and State-of-practice Literature.- Autonomously Improving Systems in Industry: A Systematic Literature Review.- Industrial Agile Transformations Lacking Business Emphasis: Results from a Nordic Survey Study.- Essential Approaches to Dual-Track Agile: Results from a Grey Literature Review.- Using Blockchain in Digitalizing Enterprise Legacy Systems: An Experience Report.- Communication Practices in Continuous Software Development.- Startups transitioning from early to growth phase – A pilot study of technical debt perception.- How to Conduct Customer Interviews? A Workshop Format for Teaching Customer Interview Skills.- Towards Ethical Guidelines of Location-Based Games: Challenges in the Urban Gaming World.- Continuous Experimentation with Product-Led Business Models: A Comparative Case Study.- Insights from a software engineering course that promotes entrepreneurship in a VUCA perspective.- A Trend Analysis of Software Business Research.