Buch, Englisch, 96 Seiten, Format (B × H): 140 mm x 216 mm, Gewicht: 135 g
Buch, Englisch, 96 Seiten, Format (B × H): 140 mm x 216 mm, Gewicht: 135 g
Reihe: Routledge Advances in Game Studies
ISBN: 978-1-032-22671-2
Verlag: Routledge
Offering the first close examination of Death Stranding’s narrative, the book also incorporates a strong foundation in game studies, most especially related to the concepts of immersion and embodiment. The focus of the book lies in considering how Death Stranding expands on the themes of ruin, longing, and the need for connection, and whether a reconciliation—on a community level, national level, or even global level—might be possible.
This book will appeal to scholars in a variety of disciplines in the Humanities and the Social Sciences, from video game studies and media studies to English, history, philosophy, and popular culture.
Autoren/Hrsg.
Fachgebiete
- Mathematik | Informatik EDV | Informatik Digital Lifestyle Computerspiele, Internetspiele
- Sozialwissenschaften Soziologie | Soziale Arbeit Spezielle Soziologie Mediensoziologie
- Sozialwissenschaften Sport | Tourismus | Freizeit Hobbies & Spiele
- Sozialwissenschaften Medien- und Kommunikationswissenschaften Medienwissenschaften
Weitere Infos & Material
Introduction: A World of Sundered Connections, Longing, and Ruin; 1. Package Delivery in the Aftermath of Apocalypse: Land as Memorial, Land as Death; 2. Relics, Artifacts, and Songs as Points of Connection; 3. Beaches as Waypoints, Dead Whales as Warnings of Dissolution; 4. Bridge Babies, the Womb, and the Connections between the Living World and the Afterlife; 5. Fragile, Clifford, and Mama: Trauma, Bodies, and Landscape; 6. Death Stranding’s Resolution: Sam, Lou, and a Final Connection; Conclusion