E-Book, Englisch, Band 2, 216 Seiten
Reihe: Cultures of Play
From Shakespeare to Swift
E-Book, Englisch, Band 2, 216 Seiten
Reihe: Cultures of Play
ISBN: 978-90-485-4483-7
Verlag: Amsterdam University Press
Format: PDF
Kopierschutz: Adobe DRM (»Systemvoraussetzungen)
Autoren/Hrsg.
Fachgebiete
Weitere Infos & Material
Acknowledgements
The Interplay of Games and War in Early Modern English Literature: An Introduction
Jim Daems and Holly Faith Nelson
'Can this cock-pit hold the vasty fields of France?' Cockfighting and the Representation of War in Shakespeare's Henry V
Louise Fang
Game Over: Play and War in Shakespeare's Troilus and Cressida
Sean Lawrence
Thomas Morton's Maypole: Revels, War Games, and Trans-Atlantic Conflict
Jim Daems
Milton's Epic Games: War and Recreation in Paradise Lost
David Currell
Ciphers and Gaming for Pleasure and War
Katherine Ellison
Virtual Reality, Roleplay, and World Building in Margaret Cavendish's Literary War Games
Holly Faith Nelson and Sharon Alker
Dice, Jesting, and the 'Pleasing Delusion' of War-Like Love in Aphra Behn's The Luckey Chance
Karol Cooper
War and Games in Swift's The Battle of the Books and Gulliver's Travels.
Lori A. Davis Perry
Time-Servers, Turncoats, and the Hostile Reprint: Considering the Conflict of a Paper War
Jeffrey Galbraith
Notes on Contributors
Index