Buch, Englisch, 342 Seiten, Format (B × H): 156 mm x 234 mm, Gewicht: 481 g
Welcome Brave Adventurer!
Buch, Englisch, 342 Seiten, Format (B × H): 156 mm x 234 mm, Gewicht: 481 g
ISBN: 978-1-032-39122-9
Verlag: CRC Press
But coding books are technical, boring, and scary, aren’t they? Not this one. Within these pages, readers will find a fun and approachable adventure that will introduce them to the essential programming fundamentals like variables, computer-based math operations, RNG, logic structures, including if-statements and loops, and even some object-oriented programming. Using Visual Studio and C#, readers will write simple but fun console programs and text-based games that will build coding skills and confidence.
Packed with practical examples and plain-language explanations, this book is structured like a video game, complete with levels to progress through, bonus levels for extra practice, cutscenes that offer info-packed coding breaks, and end-of-level code rewards to illustrate how everything fits together. Gain even more experience by exploring the resources and bonus materials at the companion website: https://welcomebraveadventurer.ca. Engaging and concise, this book is appealing to both a general readership as well as course convenors and students of programming.
Put on your cap of +5 courage and level up by joining the coding adventure that awaits you inside!
Zielgruppe
Professional and Undergraduate Core
Autoren/Hrsg.
Fachgebiete
- Mathematik | Informatik EDV | Informatik Programmierung | Softwareentwicklung Spiele-Programmierung, Rendering, Animation
- Mathematik | Informatik EDV | Informatik Programmierung | Softwareentwicklung Algorithmen & Datenstrukturen
- Mathematik | Informatik EDV | Informatik Programmierung | Softwareentwicklung Programmier- und Skriptsprachen
- Mathematik | Informatik EDV | Informatik Programmierung | Softwareentwicklung Programmierung: Methoden und Allgemeines
- Sozialwissenschaften Sport | Tourismus | Freizeit Hobbies & Spiele
Weitere Infos & Material
Contents
Cutscene 1: Backstory (Introduction)
Level 1: Prepare For Adventure (Hardware, Software, and Basics of Programming)
Code Quest 1: Hello, World!
Level 2: Adventure Begins (Common Data Types, Data Literals, and Ouput)
Code Quest 2: Great Game Quotes
Level 3: A Variable Inventory Of Items (Variables, Declarations, and Assignments)
Code Quest 3: Character Builder (Part 1)
Level 4: Some Friendly Input (User Input On The Console)
Code Quest 4: Character Builder (Part 2)
Cutscene 2: Recipes For Success (Algorithms and Algorithmic Thinking)
Level 5: Divide And Conquer (Working With Built-in Math Operations and Functions)
Code Quest 5: Tiny Tournament Stats
Level 6: A Random Opportunity (Generating Random Numbers)
Code Quest 6: A Random Encounter (Part 1)
Level 7: A Fork In The Road (Simple if Statements and Conditional Logic)
Code Quest 7: A Random Encounter (Part 2)
Level 8: Decisions, Decisions (Advanced if Statements and Boolean Operators)
Code Quest 8: My First Loot Box (Part 1)
Level 9: Here We Go Again, And Again (Working With Loops and Repetition Structures)
Code Quest 9: My First Loot Box (Part 2)
Cutscene 3: Yikes, Gremlins! (Types of Errors and Troubleshooting Tips)
Level 10 - Crafting Custom Objects (Introducing Objects and Writing Custom Classes)
Code Quest 10: A Companion For Our Hero (Part 1)
Level 11 - A Factory For Our Objects (Creating and Using Instances of Objects)
Code Quest 11: A Companion For Our Hero (Part 2)
Cutscene 4: The Adventure Ends…Or Does It?
Bonus Code Quest: Cornflower Blue! (MonoGame Sneak Peek)
Bonus Level 1 - A Bit About Binary
Bonus Level 2 - A Slight Miscalculation (Unexpected Math Behaviours)
Bonus Level 3 - Input Made (A Little Bit) Friendlier (Parsing Tricks)
Bonus Level 4 - The Return Of Decisions, Decisions (Conditional Logic Revisited)
Bonus Level 5 - A Matter Of Scope (Variable Scope)
Bonus Level 6 - Let’s Take This Online (Online Resources)