Buch, Englisch, 178 Seiten, Format (B × H): 156 mm x 234 mm, Gewicht: 426 g
Beyond Pressing Play
Buch, Englisch, 178 Seiten, Format (B × H): 156 mm x 234 mm, Gewicht: 426 g
ISBN: 978-1-032-38240-1
Verlag: Taylor & Francis
- Is it actually interactive and does it actually matter?
- How do audience expectations change in an interactive space?
- How do you compose for multiple possibilities?
- Is interactive sound and music ever finished?
- Where now for interactive sound and music?
Supported by a series of questions at the end of each chapter that can be used as a focus for seminar or reading group activities, this is an ideal textbook for students on audio engineering, music technology, and game audio courses, as well as an essential guide for anyone interested in interactive sound and music.
Zielgruppe
Professional, Professional Practice & Development, Undergraduate Advanced, and Undergraduate Core
Autoren/Hrsg.
Fachgebiete
- Mathematik | Informatik EDV | Informatik Professionelle Anwendung Multimedia
- Mathematik | Informatik EDV | Informatik Professionelle Anwendung Digitale Musik
- Mathematik | Informatik EDV | Informatik Professionelle Anwendung Digitale Animation
- Technische Wissenschaften Sonstige Technologien | Angewandte Technik Akustik, Tontechnik
- Mathematik | Informatik EDV | Informatik Professionelle Anwendung Digitales Video
Weitere Infos & Material
1. Is it actually interactive and does it actually matter? 2. How do audience expectations change in an interactive space? 3. How do you compose for multiple possibilities? 4. More than novelty: How can you make interaction a meaningful part of the work? 5. Is interactive sound and music ever finished? 6. Can we create an artefact of a piece of interactive audio? 7. Where now for interactive sound and music?