Buch, Englisch, 242 Seiten, HC runder Rücken kaschiert, Format (B × H): 160 mm x 241 mm, Gewicht: 557 g
Buch, Englisch, 242 Seiten, HC runder Rücken kaschiert, Format (B × H): 160 mm x 241 mm, Gewicht: 557 g
Reihe: Interdisciplinary Contributions to Archaeology
ISBN: 978-3-031-71275-3
Verlag: Springer International Publishing
Drawn from a session at the European Association of Archaeologists Annual Conference in 2018, the book was expanded and enhanced by the inclusion of presentations from the 2020 conference and additional invited papers. The volume presents a variety of approaches to archaeological education that highlight the need for creativity and resourcefulness in re-thinking archaeological presentations in a digital and virtual environment. This volume is of interest to archaeologists, as well as researchers and practitioners in museology and heritage and serves as a guide for archaeologists interested and involved in the world of non-academic communication. This book invites the reader to be part of a movement that is redefining the dialogue between our past and the future of communication, learning, and digital storytelling.
Zielgruppe
Research
Autoren/Hrsg.
Fachgebiete
- Geisteswissenschaften Geschichtswissenschaft Alte Geschichte & Archäologie
- Interdisziplinäres Wissenschaften Wissenschaft und Gesellschaft | Kulturwissenschaften Kulturwissenschaften
- Interdisziplinäres Wissenschaften Wissenschaft und Gesellschaft | Kulturwissenschaften Museumskunde, Materielle Kultur, Erinnerungskultur
- Sozialwissenschaften Pädagogik Lehrerausbildung, Unterricht & Didaktik E-Learning, Bildungstechnologie
Weitere Infos & Material
Dedication.- Acknowledgements.- About the book.- Chapter 1. Introduction: From In-Person to Virtual: Archaeology Moves Online (Sofia Fonseca, Aurélia Basterrechea, and Ben Thomas).- Part I: Traditional and New Media: Different Ways of Communicating Archaeology.- Chapter 2. Why Archaeology Matters? Digging up Archaeology’s Role in Modern Societies (Sofia Fonseca and Jörg Linstädter).- Chapter 3. Ullastret 3D: Communicating an Archaeological Site to the Wider Public through Storytelling, Immersion, and Virtual Reality (Albert Sierra, Ferran Codina, Gabriel de Prado, and Isis Ruiz Soler).- Chapter 4. A Video Game-Based Learning Approach to Archaeological Knowledge. The Case of 'Ancestors: Stories of Atapuerca' (Xavier Rubio-Campillo and Jaume Mayans).- Chapter 5. A Historical Approach to Public Representation of Preventive Archaeology: The Case of the Regional French-speaking Press of Switzerland (Raphaëlle Javet).- Chapter 6. The Digital Evolution of Interpretation and Destination Development at Archaeological World Heritage Sites: The Example of the Augtraveler Platform in India (Fergus MacLaren and Pankaj Manchanda).- Chapter 7. "They Move!" New Ways of Engaging Rock Art with Visitors at the Coa Museum, Portugal (António Batarda Fernandes, Pedro Daniel Pereira, Thierry Aubry, and André Tomás Santos).- Part II: Sensitizing and Engaging the Public: The Role of Online Learning in Archaeology and Heritage Education.- Chapter 8. From Interactive Digs to International Archaeology Day and Listening Sessions: Engaging Audiences through the AIA’s Virtual Programs and Digital Outreach (Ben Thomas and Meredith Langlitz).- Chapter 9. Discovering the Past of Switzerland Through Archaeological Sites, an Archaeotouristic Project Using Digital Communication (Aurélia Basterrechea).- Chapter 10. From Ancient Corinth to Every Corner of the World: Teaching Archaeology Through Virtual Field Trips and Flipgrid Topics (Eleni A. Gizas).- Chapter 11. Design for Science. A Cross-Disciplinary Approach to Disseminate Archaeology Online (Dominik Lengyel and Catherine Toulouse).- Chapter 12. The HERISTEM (STEM In Heritage Sciences) Project: Communicating Archaeology during the Pandemic (Jasna Vukovic, Rajna Šošic Klindžic, Staša Babic and Predrag Novakovic).- Index.